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Send companion away command
Send companion away command









send companion away command

The follower to go back to their starting point after some travel delay. Leave - Instructs follower(s) to leave the party.

send companion away command

Join - Instructs a waiting follower to rejoin the party.Followers may quit the party and go back home if left waiting for too long (about an hour of ingame time). Wait - Instructs follower(s) to leave the party and stay in place for a short time.#Wait).īelow is a list of available broadcast messages.

send companion away command

Virgil Wait), or preface it with # to instruct all followers within range (e.g. Preface a message with a follower's name to instruct only that follower (e.g.

  • Pressing Enter and typing a command and sending it by pressing Enter again will broadcast commands.
  • It is also possible to view a follower's inventory or character screen this way, bypassing the need for dialogue.
  • Right clicking a follower's portrait allows the player to choose a command.
  • Left clicking on a follower will bring up the dialogue menu.
  • Players can issue commands to a single follower or their entire party in a few ways:

    Send companion away command full#

    Use the links below for full Follower descriptions and any special requirements and/or notes. Wait time can be extended (roughly doubled) with Apprentice training in Persuasion.Īn element of Arcanum is the voice acting of several followers who are important to the storyline.Followers who are left waiting too long will often times disappear.Followers who are told to WAIT (rather than being disbanded) will stay in place for a short time (usually about an hour game time) and can be asked to rejoin.Followers can always be told to disband (see below).As noted above, followers will sometime leave the group of their own accord.They may or may not rejoin if asked, and the requirements to rejoin are sometimes more lax.Followers will generally return to the place where the player recruited them if they leave the group.They may be permanent followers who do not take up a follower slot, or temporary followers who do.Sometimes they are temporary followers who can be turned into permanent followers via dialogue or specific game play.These are followers who possess elements of both types and/or who have a twist.They will also usually quit the party if the player strays too far from the quest objective.They also generally do not count towards the player's follower limit (ie.Temporary Followers will generally only join the party for the duration of a specific quest.Sometimes certain conditions must be met (Skill or stat level, story line progression, quest status) for a follower to join.Having Master training in Persuasion and/or the bonus for a Charisma of 20 can override some of these issues.This can result in them either not joining the party, or quitting the party if the other joins.

    send companion away command

  • Some followers have a disliking for each other, and will not travel in each other's presence.
  • Some followers may leave the party if the player has changes in alignment, particularly if it changes from net positive to net negative, and vice versa.
  • They may choose not to join the player's party if the player's character is too different than theirs, like the player's alignment or aptitude.
  • Followers have their own agenda, and each has different preferences.
  • Generally an NPC will not join the party if they are two or more experience levels above the player.
  • This occurs until the player hits the level cap at 50 and stops leveling. They will only gain an Experience Level each time the player does.
  • Followers in the party do not gain Experience Points through combat, though they do steal it from the player on a per hit basis.
  • Temporary Followers (see below), summons, mechanical constructs, and a certain Dog do not count towards the player's follower limit.
  • An extra follower slot may be gained by becoming an expert in Persuasion.
  • However a player can always have at least 1 follower. This limit is calculated by dividing the player's Charisma by four and rounding DOWN.
  • A player is limited to the number of regular followers that they can have.
  • These are NPCs which may accompany the Living One on their journey through Arcanum.











    Send companion away command